package demoMod.invincibleOne.cards.invincible;

import com.megacrit.cardcrawl.actions.AbstractGameAction;
import com.megacrit.cardcrawl.actions.common.GainBlockAction;
import com.megacrit.cardcrawl.actions.common.GainEnergyAction;
import com.megacrit.cardcrawl.actions.defect.IncreaseMaxOrbAction;
import com.megacrit.cardcrawl.actions.utility.DiscardToHandAction;
import com.megacrit.cardcrawl.cards.AbstractCard;
import com.megacrit.cardcrawl.characters.AbstractPlayer;
import com.megacrit.cardcrawl.core.CardCrawlGame;
import com.megacrit.cardcrawl.dungeons.AbstractDungeon;
import com.megacrit.cardcrawl.localization.CardStrings;
import com.megacrit.cardcrawl.monsters.AbstractMonster;
import com.megacrit.cardcrawl.orbs.AbstractOrb;
import com.megacrit.cardcrawl.orbs.Frost;
import com.megacrit.cardcrawl.orbs.Lightning;
import demoMod.invincibleOne.InvincibleOneMod;

public class Reprogram extends AbstractInvincibleCard {
    public static final String ID = InvincibleOneMod.makeID("Reprogram");

    private static final CardStrings cardStrings = CardCrawlGame.languagePack.getCardStrings(ID);
    public static final String NAME = cardStrings.NAME;
    public static final String DESCRIPTION = cardStrings.DESCRIPTION;
    public static final String IMG_PATH = "cards/Reprogram.png";

    private static final CardType TYPE = CardType.SKILL;
    private static final CardRarity RARITY = CardRarity.BASIC;
    private static final CardTarget TARGET = CardTarget.NONE;

    private static final int COST = 0;

    public Reprogram() {
        super(ID, NAME, InvincibleOneMod.getResourcePath(IMG_PATH), COST, DESCRIPTION, TYPE, RARITY, TARGET);
        this.cardsToPreview = new Program();
        this.baseBlock = 8;
    }

    @Override
    public Runnable getUpgradeAction() {
        return () -> {
            this.rawDescription = cardStrings.UPGRADE_DESCRIPTION;
            this.initializeDescription();
            upgradeBlock(2);
        };
    }


    @Override
    public void use(AbstractPlayer p, AbstractMonster m) {
        addToBot(new GainBlockAction(p, p, this.block));
        addToBot(new AbstractGameAction() {
            @Override
            public void update() {
                if (!p.discardPile.isEmpty())
                    for (AbstractCard card : p.discardPile.group) {
                        if (card.cardID.equals(Program.ID))
                            addToBot(new DiscardToHandAction(card));
                    }
                isDone = true;
            }
        });

        if (upgraded) {
            addToBot(new GainEnergyAction(1));
        }
    }
}
